Characteristic | Locus |
---|---|
Namespace | Meadow.Foundation.Graphics.Buffers |
Assembly | Meadow.Foundation.dll |
Syntax
public interface IPixelBuffer
Properties
BitDepth
The BitDepth of the chosen ColorMode.
Declaration
int BitDepth { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Buffer
The byte array that holds all pixel data
Declaration
byte[] Buffer { get; }
Property Value
Type | Description |
---|---|
System.Byte[] |
ByteCount
The number of bytes in this pixel buffer
Declaration
int ByteCount { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
ColorMode
The ColorMode of the pixel buffer
Declaration
ColorMode ColorMode { get; }
Property Value
Type | Description |
---|---|
ColorMode |
Height
The height of the pixel buffer
Declaration
int Height { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Width
The width of the pixel buffer
Declaration
int Width { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
Clear()
Clears the buffer (writes 0s to the byte array)
Declaration
void Clear()
Clear(Int32, Int32, Int32, Int32)
Clears a region of the buffer (writes 0s to the byte array)
Declaration
virtual void Clear(int originX, int originY, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | originX | The X coord to start |
System.Int32 | originY | The Y coord to start |
System.Int32 | width | The width of the region to clear |
System.Int32 | height | The height of the region to clear |
Fill(Color)
Fills the buffer with the provided color
Declaration
void Fill(Color color)
Parameters
Type | Name | Description |
---|---|---|
Color | color | The color to fill |
Fill(Int32, Int32, Int32, Int32, Color)
Fills part of the buffer with the provided color
Declaration
void Fill(int originX, int originY, int width, int height, Color color)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | originX | The X coord to start filling |
System.Int32 | originY | The Y coord to start filling |
System.Int32 | width | The width to fill |
System.Int32 | height | The height to fill |
Color | color | The color to fill |
GetPixel(Int32, Int32)
Get the color of a pixel - may be scaled based on buffer color depth
Declaration
Color GetPixel(int x, int y)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | X coordinate of the pixel: 0,0 at top left |
System.Int32 | y | Y coordinate of the pixel: 0,0 at top left |
Returns
Type | Description |
---|---|
Color |
InvertPixel(Int32, Int32)
Invert the color of a pixel at the provided location
Declaration
void InvertPixel(int x, int y)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | The X coord to invert |
System.Int32 | y | The Y coord to invert |
SetPixel(Int32, Int32, Color)
Set the color of the pixel at the provided coordinates
Declaration
void SetPixel(int x, int y, Color color)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | X coordinate of the pixel: 0,0 at top left |
System.Int32 | y | Y coordinate of the pixel: 0,0 at top left |
Color | color | The pixel color |
WriteBuffer(Int32, Int32, IPixelBuffer)
Writes another pixel buffer into this buffer.
Declaration
void WriteBuffer(int originX, int originY, IPixelBuffer buffer)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | originX | The X origin to start writing |
System.Int32 | originY | The Y origin to start writing |
IPixelBuffer | buffer | The buffer to write into this buffer |