Struct ChangeResult<UNIT>
Represents a change result from an event. Contains a New
and an optional
Old
value which will likely be null on the first result within an event
series.
Assembly: Meadow.Contracts.dll
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Declaration
public struct ChangeResult<UNIT> : IChangeResult<UNIT> where UNIT : struct
Implements:
Meadow.IChangeResult<UNIT>
Properties
New
The value at the time of this event or notification.
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Declaration
public UNIT New { readonly get; set; }
Old
The previous value before this event or notification, or null if there was no previous value.
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Declaration
public UNIT? Old { readonly get; set; }