Skip to main content

Namespace Meadow.Foundation.Audio

Classes​

GameSounds​

A class for playing game sounds using an IToneGenerator

MicroAudio​

Provide high level audio functions

Note​

Represents a musical note, with a specific pitch, octave, and duration

NotesToFrequency​

A utility class for converting musical notes to their corresponding frequencies in hertz

PiezoSpeaker​

Represents a 2 pin piezo-electric speaker capable of generating tones

Song​

A class for playing a sequence of musical notes

SystemSounds​

A class for playing system sounds using an IToneGenerator

Enums​

GameSoundEffect​

Represents the sound effects that can be played by the Meadow.Foundation.Audio.GameSounds class

NoteDuration​

Represents the duration of a musical note

Pitch​

Represents a musical note

SystemSoundEffect​

Represents the sound effects that can be played by the Meadow.Foundation.Audio.SystemSounds class