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Class Capacitive

Capacitive Soil Moisture Sensor

Assembly: Capacitive.dll
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Declaration
public class Capacitive : SamplingSensorBase<double>, IObservable<IChangeResult<double>>, IMoistureSensor, ISamplingSensor<double>, ISensor<double>, ISensor, ISamplingSensor, IDisposable

Inheritance: System.Object -> Meadow.Foundation.ObservableBase<UNIT>

Implements:
System.IObservable<Meadow.IChangeResult<System.Double>>, Meadow.Peripherals.Sensors.Moisture.IMoistureSensor, Meadow.Peripherals.Sensors.ISamplingSensor<System.Double>, Meadow.Peripherals.Sensors.ISensor<System.Double>, Meadow.Peripherals.Sensors.ISensor, Meadow.Peripherals.Sensors.ISamplingSensor, System.IDisposable

Properties

AnalogInputPort

Returns the analog input port

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Declaration
protected IAnalogInputPort AnalogInputPort { get; }

Moisture

Last value read from the moisture sensor

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Declaration
public double? Moisture { get; protected set; }

MinimumVoltageCalibration

Voltage value of most dry soil - default is 0 volts

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Declaration
public Voltage MinimumVoltageCalibration { get; set; }

MaximumVoltageCalibration

Voltage value of most moist soil - default of 3.3V

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Declaration
public Voltage MaximumVoltageCalibration { get; set; }

IsDisposed

Is the object disposed

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Declaration
public bool IsDisposed { get; }

Methods

ReadSensor()

Reads data from the sensor

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Declaration
protected override Task<double> ReadSensor()
Returns

System.Threading.Tasks.Task<System.Double>: The latest sensor reading### StartUpdating(TimeSpan?) Starts continuously sampling the sensor

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Declaration
public override void StartUpdating(TimeSpan? updateInterval)
Parameters
TypeName
System.Nullable<System.TimeSpan>updateInterval

StopUpdating()

Stops sampling the sensor

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Declaration
public override void StopUpdating()

VoltageToMoisture(Voltage)

Converts voltage to moisture value, ranging from 0 (most dry) to 1 (most wet)

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Declaration
protected double VoltageToMoisture(Voltage voltage)
Returns

System.Double

Parameters
TypeName
Meadow.Units.Voltagevoltage

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

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Declaration
public void Dispose()

Dispose(bool)

Dispose of the object

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Declaration
protected virtual void Dispose(bool disposing)
Parameters
TypeNameDescription
System.BooleandisposingIs disposing

Implements

  • System.IObservable<Meadow.IChangeResult<System.Double>>
  • Meadow.Peripherals.Sensors.Moisture.IMoistureSensor
  • Meadow.Peripherals.Sensors.ISamplingSensor<System.Double>
  • Meadow.Peripherals.Sensors.ISensor<System.Double>
  • Meadow.Peripherals.Sensors.ISensor
  • Meadow.Peripherals.Sensors.ISamplingSensor
  • System.IDisposable