Class Adxl3xxBase
Base class for ADXL335, ADXL337, and ADXL377 triple axis accelerometers
Assembly: Adxl3xx.dll
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public abstract class Adxl3xxBase : PollingSensorBase<Acceleration3D>, IObservable<IChangeResult<Acceleration3D>>, IAccelerometer, ISamplingSensor<Acceleration3D>, ISensor<Acceleration3D>, ISensor, ISamplingSensor, IDisposable
Inheritance: System.Object
-> Meadow.Foundation.ObservableBase<UNIT>
Derived:
Meadow.Foundation.Sensors.Motion.Adxl335
Implements:
System.IObservable<Meadow.IChangeResult<Meadow.Units.Acceleration3D>>
, Meadow.Peripherals.Sensors.Motion.IAccelerometer
, Meadow.Peripherals.Sensors.ISamplingSensor<Meadow.Units.Acceleration3D>
, Meadow.Peripherals.Sensors.ISensor<Meadow.Units.Acceleration3D>
, Meadow.Peripherals.Sensors.ISensor
, Meadow.Peripherals.Sensors.ISamplingSensor
, System.IDisposable
Properties
XAnalogInputPort
The X analog input port
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protected IAnalogInputPort XAnalogInputPort { get; }
YAnalogInputPort
The Y analog input port
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protected IAnalogInputPort YAnalogInputPort { get; }
ZAnalogInputPort
The Z analog input port
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protected IAnalogInputPort ZAnalogInputPort { get; }
SupplyVoltage
Power supply voltage applied to the sensor - this will be set (in the constructor) to 3.3V by default
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protected Voltage SupplyVoltage { get; }
GravityRange
Gravity range
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protected double GravityRange { get; }
Acceleration3D
The current acceleration value
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public Acceleration3D? Acceleration3D { get; }
IsDisposed
Is the object disposed
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public bool IsDisposed { get; }
Methods
ReadSensor()
Reads data from the sensor
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protected override Task<Acceleration3D> ReadSensor()
Returns
System.Threading.Tasks.Task<Meadow.Units.Acceleration3D>
: The latest sensor reading### VoltageToGravity(Voltage)
Convert voltage to gravity
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protected Acceleration VoltageToGravity(Voltage voltage)
Returns
Meadow.Units.Acceleration
: Acceleration value
Parameters
Type | Name | Description |
---|---|---|
Meadow.Units.Voltage | voltage | The voltage to convert |
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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public void Dispose()
Dispose(bool)
Dispose of the object
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protected virtual void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | disposing | Is disposing |
Implements
System.IObservable<Meadow.IChangeResult<Meadow.Units.Acceleration3D>>
Meadow.Peripherals.Sensors.Motion.IAccelerometer
Meadow.Peripherals.Sensors.ISamplingSensor<Meadow.Units.Acceleration3D>
Meadow.Peripherals.Sensors.ISensor<Meadow.Units.Acceleration3D>
Meadow.Peripherals.Sensors.ISensor
Meadow.Peripherals.Sensors.ISamplingSensor
System.IDisposable