Skip to main content

Namespace Meadow.Foundation.Audio

Classes

GameSounds

A class for playing game sounds using an IToneGenerator

MicroAudio

Provide high level audio functions

Note

Represents a musical note, with a specific pitch, octave, and duration

NotesToFrequency

A utility class for converting musical notes to their corresponding frequencies in hertz

PiezoSpeaker

Represents a 2 pin piezo-electric speaker capable of generating tones

Song

A class for playing a sequence of musical notes

SystemSounds

A class for playing system sounds using an IToneGenerator

Enums

GameSoundEffect

Represents the sound effects that can be played by the Meadow.Foundation.Audio.GameSounds class

NoteDuration

Represents the duration of a musical note

Pitch

Represents a musical note

SystemSoundEffect

Represents the sound effects that can be played by the Meadow.Foundation.Audio.SystemSounds class